4 UX DESIGNERS
2 WEEKS
FIGMA
AXURE
MAZE
CANVA
UI DESIGN
PROTOTYPE
USABILITY TEST
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We interviewed people from all age groups and social status in order to better understand in detail, How has their music consumption change during Covid-19? What frustrations do they have with steaming platforms? How important is music streaming to users? Why would users consider switching platforms?
With the data gathered from the
interviews, we created two
personas
representing both the
user and talent
manager.
New The comparative market analysis, provided us with insight on Spotify's indirect competitors. Helping us understand where they thrive, and where they need more development. It also helped us bring fresh ideas that are working for the competition and implement onto Spotify.
By researching the competition, we've learned that even without having all the features that some offer, like Apple Music. Spotify still manages to dominate the market worldwide. It also made us question the necessity to implement missing features vs introducing something groundbreaking.
For this segment, we conducted two rounds of usability testing. Round one was in-person testing. The second round we used Maze.com which provided us with a more robust testing, by creating a series of tasks assigned to the test subjects.
1
Simplify the search for new release parties
2
Create an intuitive way for the user to curate their own release party among friends and family.
3
Create release party room for a one of a kind experience.
1
Simplify the search for new release parties.
2
Curate an intuitive way for the user to curate their own release party among friends and family.
3
Create Spotify party room, for a one of a kind fun experience.
Iterations
We had 14 test subjects read and complete 4 prompts, each with a specific task.
Results with Direct Success. We did notice that the website also had glitches and it caused some testers to fail tasks. For example, the "Give-up/Bounce" was a result of Maze freezing and the tester was not able to finish the test.
Indirect Success was a result of testers accomplishing their tasks in an unexpected path. We took this feedback into account to make changes to the prototype and conduct a second round.
New After updating our prototype, the second round of usability tests consisted of the same tasks as the first round. To our surprise, most of the feedback was focused on visual design.
By conducting two rounds of usability tests, our team was able to collect both qualitative and quantitative data. Once the data was analyzed, we were able to make the necessary changes to our prototype.
After the extensive
research and
design process, along with the data gathered from the Usability Tests. We were able to fully create Spotify Parties. A fun, safe and
user oriented space to enjoy and immerse yourself in the live release parties
of your favorite
artists.
"I wish this feature really existed , it would be so exciting to experience an album debute with all the fans at the same chat room " User 1
"Very intuitive, but pay attention with some font visibility issues. " User 2
Check out the prototype video.
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